Mathilda May in Lifeforce |
Tobe Hooper's Lifeforce is a delirious mashup of space travel sci-fi, vampire thrillers, zombie movies, sexploitation flicks, and apocalyptic disaster films. A British-American crew exploring Halley's comet, making its appearance near Earth, finds an alien vessel caught up in the comet's wake. All of its batlike crew seem to be dead, but there are three containers on board with naked humanoid beings, one female and two males, in some kind of stasis. Back on Earth, when mission control loses contact with the space ship, a rescue ship is sent. It discovers that everyone on board, except the three humanoids, is dead. The aliens, brought to Earth, awake and begin to create a mess: They apparently have the ability to shape-shift and to suck the life force from humans. Meanwhile, a member (Steve Railsback) of the crew from the original ship who managed to board an escape capsule arrives on Earth to explain what's going on and to help save the planet from the aliens. It's a standard horror-from-outer-space setup, but the script keeps embroidering on it until the creepiness turns ludicrous: Patrick Stewart, for example, plays the administrator of an insane asylum that belongs in a Universal horror movie from the 1930s. The heroes, played by Railsback and Peter Firth, have to dash across an embattled London to St. Paul's Cathedral to kill the female alien (Mathilda May), who is lying on the altar transmitting a glowing stream of human souls to her ship. Somehow, the only weapon that will kill her is an antique sword. Lifeforce, in short, is the stuff of which video games are made. Other than noise and carnage by the bucketsful, it has little to recommend it beyond some wildly entertaining overacting and a preposterousness that can only be called chutzpah.